Game Design

Game design and development


Game design, development, art, porting and QA, from concept through to a playable build. Builds in Godot and Unity, art in Blender. Clients worldwide.

Quick Answers

The short version


Who does game design and development in Utah?

Everbound Creative is a Utah game studio providing game design, development, art, porting and QA, working with clients worldwide.

What game engines does Everbound Creative use?

Everbound Creative builds games in Godot and Unity, and produces 3D art and animation in Blender.

Can Everbound Creative finish an unfinished game?

Yes. Everbound Creative takes over stalled or partially built game projects, including ones with incomplete code or missing assets.

Does Everbound Creative do game art as well as programming?

Yes. Everbound Creative produces character design and modeling, environment and prop art, rigging and animation, and 2D sprite assets in house.

Services

What we do


Game Design

Concept, mechanics and structure worked out before production starts.

  • Concept and pitch development
  • Core mechanics and systems design
  • Level and world design
  • Game design documentation

Game Development

Full builds in Godot and Unity, from prototype to release candidate.

  • Prototype development
  • Full game development
  • Gameplay programming
  • UI and menu systems

Art and Animation

Characters, environments and animation produced in house.

  • Character design and modeling
  • Environment and prop art
  • Rigging and animation
  • Sprite and 2D asset production

Porting and Optimization

Existing games made to hold their frame rate on the target hardware.

  • Platform porting
  • Frame rate and memory optimization
  • Asset and build size reduction
  • Controller and input support

Playtesting and QA

Structured testing with written findings.

  • Playtest sessions and reporting
  • Bug tracking and triage
  • Balance and difficulty review
  • Build verification

Project Rescue

Taking over stalled or partially built projects.

  • Codebase review and documentation
  • Completing unfinished builds
  • Asset recovery and rebuild
  • Engine version upgrades

FAQ

Game design questions


What kind of games do you work on?

Original games and client projects, from small prototypes through to full playable builds. We handle design, code, art and porting.

Do you do art as well as programming?

Yes. Character design, environment art, 3D modeling, texturing and animation.

Can you finish a game someone else started?

Yes. We take over existing projects, including ones with incomplete code or missing assets.

Do you build prototypes?

Yes. A prototype is usually the cheapest way to find out whether an idea works before committing to a full build.

What engines do you work in?

Godot and Unity for game builds, Blender for 3D art and animation.

Do you work with clients outside Utah?

Yes. Game work is delivered worldwide.

Request a quote


Tell us about the project, whether it is a concept or a half finished build.